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Active and exploratory work

Projects in progress

These projects record current thinking and practical work. Each one states what exists now, what remains untested and the next planned step.

← Projects in progress

Prototype awaiting field use

UX Research Evidence Logger

  • Research operations
  • Interaction design
  • Prototyping
Mobile research logger with Observation selected and a neutral sample note entered

A mobile-first tool for capturing structured observations and short interview notes during live research. I designed it to reduce inconsistent field notes, work without reliable connectivity and preserve the distinction between observation and interpretation.

Role
UX Researcher and Product Designer
Timeline
September 2026 onwards
Scope
Research workflow, interaction design and working prototype
Current stage
Prototype awaiting its first field use
Next planned step

Use the tool in a live research setting, then refine it from practical field experience.

← Projects in progress

Exploratory concept

SpellQuest

  • Learning design
  • Product design
  • Child-facing UX
Five early SpellQuest interface concepts showing login, navigation and spelling activities

SpellQuest is an exploratory child-facing learning product investigating how purposeful difficulty might help Year 5–6 pupils practise spellings without becoming dependent on an app.

The problem and learning principle are being explored. A narrow prototype is planned around a small set of spelling words; research findings, usability outcomes and learning impact do not yet exist.

Role
Product Designer and Learning Designer
Timeline
Exploratory work, ongoing
Scope
Learning principle, interaction concept and narrow prototype
Current stage
Problem framing; prototype planned
Next planned step

Define a small word set and build a narrow prototype before deciding what research and evaluation are appropriate.